Amuleto Instabile

Unstable Amulet
Modern Horizons 3
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.06
TIPO
Artefatto

ABILITÀ
Quando l'Amuleto Instabile entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia). Ogniqualvolta lanci una magia da una zona diversa dalla tua mano, l'Amuleto Instabile infligge 1 danno a ogni avversario. {T}, Paga {E}{E}: Esilia la prima carta del tuo grimorio. Puoi giocarla finché non esili un'altra carta con l'Amuleto Instabile.

ILLUSTRATORE
José Parodi

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
DE EN ES FR IT JP PT ZH-CN

REGOLE
  • 2024-06-07 You pay all costs and follow all normal timing rules for cards played with Unstable Amulet's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
  • 2024-06-07 If Unstable Amulet leaves the battlefield before you play the most recently exiled card, you can play that card for as long as it remains exiled.
  • 2024-06-07 Unstable Amulet's second ability counts any spells cast from zones other than your hand. These are usually spells cast from exile, the graveyard, or the command zone. It also counts spells cast from outside the game, such as spells cast with Wish or Garth One-Eye's ability.
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