Ciò Che Deve Essere Fatto

What Must Be Done
Universes Beyond: Assassin's Creed
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.22
TIPO
Stregoneria

ABILITÀ
Scegli uno — • Lascia che il Mondo Bruci — Distruggi tutti gli artefatti e le creature. • Libera Giunone — Rimetti sul campo di battaglia una carta permanente storica bersaglio dal tuo cimitero. Entra con due segnalini +1/+1 addizionali se è una creatura. (Artefatti, carte leggendarie e Saghe sono carte storiche.)

ILLUSTRATORE
Syd Mills

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
DE EN ES FR IT JP ZH-CN

REGOLE
  • 2024-07-05 Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • 2024-07-05 Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.
  • 2024-07-05 An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.
  • 2024-07-05 A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.
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