Archetipo dell'Immaginazione

Archetype of Imagination
Commander: Duskmourn House of Horror
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.31
TIPO
Creatura Incantesimo — Mago Umano

ABILITÀ
Le creature che controlli hanno volare. Le creature controllate dai tuoi avversari perdono volare e non possono avere volare.

FORZA/COSTITUZIONE
3/2

TESTO
"Non è forse l'incarnazione delle nostre aspirazioni?" —Filastrio, astronomo di Meletis

ILLUSTRATORE
Robbie Trevino

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
DE EN ES FR IT JP

REGOLE
  • 2014-02-01 While you control an Archetype, continuous effects generated by the resolution of spells and abilities that would give the specified ability to creatures your opponents control aren't created. For example, if you control Archetype of Courage, a spell cast by an opponent that gives creatures they control first strike wouldn't cause the creatures to have first strike, even if later in the turn Archetype of Courage left the battlefield. (If the spell has additional effects, such as raising the power of the creatures, those effects will apply as normal.)
  • 2014-02-01 The Archetype's second ability applies to each creature controlled by any of your opponents, no matter when it entered the battlefield.
  • 2014-02-01 If you and an opponent each control the same Archetype, no creature controlled by any player will have the appropriate ability.
  • 2014-02-01 Conversely, continuous effects generated by static abilities (such as an Aura that granted the appropriate ability) would resume applying if the Archetype left the battlefield.
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