Mago Sfregiaspirito

Soul-Scar Mage
Amonkhet Promo
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
TIPO
Creatura — Mago Umano

ABILITÀ
prodezza Se una fonte che controlli sta per infliggere danno non da combattimento a una creatura controllata da un avversario, metti invece altrettanti segnalini -1/-1 su quella creatura.

FORZA/COSTITUZIONE
1/2

ILLUSTRATORE
Steve Argyle

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGOLE
  • 2017-04-18 If multiple prevention and/or replacement effects are trying to apply to the same damage, the controller of the creature that would be dealt damage chooses the order in which to apply them. As examples, an opponent could choose to apply the effect of Djeru’s Resolve and prevent the damage rather than put -1/-1 counters on it; or an opponent could choose to convert the damage to -1/-1 counters before Insult could double it, and then Insult’s effect won’t apply anymore.
  • 2017-04-18 Soul-Scar Mage’s effect isn’t a prevention effect. Damage that can’t be prevented will be replaced with -1/-1 counters.
  • 2017-04-18 If an effect causes a creature you control to fight a creature an opponent controls, the damage is dealt simultaneously. For instance, if your 2/2 creature fights an opponent’s 4/4 creature, your creature will be dealt 4 damage and your opponent’s creature will have two -1/-1 counters put on it.
  • 2017-04-18 If a spell or ability an opponent controls causes a source you control to deal noncombat damage to a creature an opponent controls, that damage will be replaced with -1/-1 counters.
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