Ezrim, Capo dell'Agenzia

Ezrim, Agency Chief
Murders at Karlov Manor
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.11
TIPO
Creatura Leggendaria — Detective Arconte

ABILITÀ
Volare Quando Ezrim, Capo dell'Agenzia entra nel campo di battaglia, indaga due volte. {1}, Sacrifica un artefatto: Ezrim ha a tua scelta cautela, legame vitale o anti-malocchio fino alla fine del turno.

FORZA/COSTITUZIONE
5/5

ILLUSTRATORE
Vance Kelly

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
DE EN ES FR IT JP PT ZH-CN

REGOLE
  • 2024-02-02 Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Clue tokens.
  • 2024-02-02 You can’t sacrifice a Clue to pay multiple costs. For example, you can’t sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth’s ability.
  • 2024-02-02 If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth’s activated ability.
  • 2024-02-02 Clue is an artifact type. Even though it appears on some cards with other permanent types, it’s never a creature type, a land type, or anything but an artifact type.
  • 2024-02-02 Some abilities trigger “whenever you sacrifice a Clue”. Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue’s activated ability.
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