Illusione di Guadagno

Illusory Gains
Draghi di Tarkir
#59
Illusione di Guadagno Card BackIllusione di Guadagno Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.15
TIPO
Incantesimo — Aura

ABILITÀ
Incanta creatura Controlli la creatura incantata. Ogniqualvolta una creatura entra nel campo di battaglia sotto il controllo di un avversario, assegna l'Illusione di Guadagno a quella creatura.

ILLUSTRATORE
Kev Walker

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGOLE
  • 2015-02-25 Illusory Gains’s last ability is mandatory. You can’t choose to have Illusory Gains not move.
  • 2015-02-25 The last ability of Illusory Gains doesn’t target the new creature. It will become attached to that creature even if that creature has hexproof or shroud.
  • 2015-02-25 If multiple creatures enter the battlefield under an opponent’s control at the same time, Illusory Gains will trigger for each of them. You may put these abilities on the stack in any order. As each resolves, you’ll briefly gain control of the associated creature. The last one to resolve determines which one you’ll ultimately control.
  • 2015-02-25 If Illusory Gains can’t legally enchant the creature that enters the battlefield (perhaps because it has protection from blue), it remains where it is. You retain control of the creature it’s currently enchanting.
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