Campagna di Intimidazione

Intimidation Campaign
Banditi di Crocevia Tonante
#208
Campagna di Intimidazione Card BackCampagna di Intimidazione Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.07
TIPO
Incantesimo

ABILITÀ
Quando la Campagna di Intimidazione entra nel campo di battaglia, ogni avversario perde 1 punto vita, tu guadagni 1 punto vita e peschi una carta. Ogniqualvolta commetti un crimine, puoi far tornare la Campagna di Intimidazione in mano al suo proprietario. (Torna solo dal campo di battaglia. Bersagliare gli avversari, qualsiasi cosa controllino e/o le carte nei loro cimiteri è un crimine.)

ILLUSTRATORE
Svetlin Velinov

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
DE EN ES FR IT JP PT ZH-CN

REGOLE
  • 2024-04-12 For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they’ll both resolve before the spell that caused them to trigger.
  • 2024-04-12 A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent’s graveyard.
  • 2024-04-12 The spell or ability that constituted a crime doesn’t have to have resolved yet or at all. As soon as you’re finished casting the spell, activating the ability, or putting the triggered ability on the stack, you’ve committed a crime.
  • 2024-04-12 Changing the target or targets of a spell or ability won’t affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.
  • 2024-04-12 A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn’t constitute committing multiple crimes.
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