Nishoba Fantasma

Phantom Nishoba
WCD 2002: Brian Kibler
#bk140sb
Nishoba Fantasma Card BackNishoba Fantasma Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
TIPO
Creatura — Spirito Bestia Felino

ABILITÀ
Travolgere Il Nishoba Fantasma entra nel campo di battaglia con sette segnalini +1/+1. Ogniqualvolta il Nishoba Fantasma infligge danno, guadagni altrettanti punti vita. Se sta per essere inflitto danno al Nishoba Fantasma, previeni quel danno. Rimuovi un segnalino +1/+1 dal Nishoba Fantasma.

FORZA/COSTITUZIONE
0/0

ILLUSTRATORE
Arnie Swekel

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN

REGOLE
  • 2022-12-08 If this creature would be dealt damage from multiple sources at the same time (say, because it's blocked by multiple creatures), all of the damage is prevented and only one +1/+1 counter is removed.
  • 2022-12-08 If damage that would be dealt to this creature can't be prevented, the damage is dealt and a +1/+1 counter is removed from this creature.
  • 2022-12-08 If this creature has no +1/+1 counters on it (but is still on the battlefield because something else is raising its toughness), damage that would be dealt to it is still prevented.
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