Dilemma del Prigioniero

Prisoner's Dilemma
Commander: Murders at Karlov Manor
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$1.15
TIPO
Stregoneria

ABILITÀ
Ogni avversario sceglie segretamente silenzio o spia, poi le scelte vengono rivelate. Se tutti gli avversari hanno scelto silenzio, il Dilemma del Prigioniero infligge 4 danni a ognuno di loro. Se tutti gli avversari hanno scelto spia, il Dilemma del Prigioniero infligge 8 danni a ognuno di loro. Altrimenti, il Dilemma del Prigioniero infligge 12 danni a ogni avversario che ha scelto silenzio. Flashback {5}{R}{R}

ILLUSTRATORE
Serena Malyon

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
DE EN ES FR IT JP PT ZH-CN

REGOLE
  • 2024-02-02 Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.
  • 2024-02-02 To secretly vote, each player writes down their chosen option without showing it to anyone else. Each player then keeps their vote secret until all players simultaneously reveal their votes.
  • 2024-02-02 Each player must vote for one of the available options. They can't abstain.
  • 2024-02-02 Votes are cast during the resolution of Prisoner's Dilemma, so any responses to Prisoner's Dilemma must be made without knowing the outcome of the vote. Have fun iterating!
  • 2024-02-02 Before secret votes are revealed, players may announce how they intend to vote, but they can't reveal what they actually wrote down until all votes are simultaneously revealed. Players can lie about how they intend to vote before the votes are revealed.
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