Elementale Torbido

Roil Elemental
Secret Lair Drop Series
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$22.09
TIPO
Creatura — Elementale

ABILITÀ
Volare Terraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, puoi prendere il controllo di una creatura bersaglio fintanto che controlli l'Elementale Torbido.

FORZA/COSTITUZIONE
3/2

TESTO
Un vortice che divora ogni cosa... perfino le anime dei viventi.

ILLUSTRATORE
Raymond Swanland

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN

REGOLE
  • 2009-10-01 If Roil Elemental ceases to be under your control before its ability resolves, you won't gain control of the targeted creature at all.
  • 2009-10-01 The landfall ability triggers whenever a land enters under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability (such as Rampant Growth) causes you to put a land onto the battlefield under your control. It will even trigger when a spell or ability causes another player to put a land onto the battlefield under your control (as can happen with Yavimaya Dryad's ability, for example).
  • 2009-10-01 If Roil Elemental leaves the battlefield, you no longer control it, so all of its control-change effects end.
  • 2009-10-01 You may target a creature you already control with Roil Elemental's ability. This will usually have no visible effect, but it will overwrite any previous control-change effects. For example, if you gain control of Roil Elemental until the end of the turn (with Mark of Mutiny, perhaps), then its landfall ability triggers and you target Roil Elemental itself, you'll gain control of it indefinitely (since its control-change effect will last for as long as you control it).
  • 2009-10-01 When a land enters under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one that resolves.
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