Sivriss, Portavoce degli Incubi(Showcase)

Sivriss, Nightmare Speaker
Commander Legends: Battle for Baldur's Gate Collectors
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$0.04
TIPO
Creatura Leggendaria — Warlock Chierico Serpente

ABILITÀ
{T}, Sacrifica un'altra creatura o un artefatto: Per ogni avversario, macini una carta, poi riprendi in mano quella carta dal tuo cimitero a meno che quel giocatore non paghi 3 punti vita. (Per macinare una carta, metti nel tuo cimitero la prima carta del tuo grimorio.) Scegli un Background (Puoi avere un Background come secondo comandante.)

FORZA/COSTITUZIONE
3/3

ILLUSTRATORE
Tuan Duong Chu

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGOLE
  • 2022-06-10 If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
  • 2022-06-10 Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • 2022-06-10 Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
  • 2022-06-10 If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
  • 2022-06-10 If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
  • 2022-06-10 If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • 2022-06-10 An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • 2022-06-10 You can choose two commanders that are the same color or colors.
  • 2022-06-10 To resolve the activated ability, first mill a card for the first opponent in turn order. That player chooses whether to pay 3 life or not. The card is returned to your hand unless they paid the life. Then mill a card for the next opponent, and so on.
  • 2022-06-10 If Sivriss somehow becomes an artifact, you may sacrifice it to its own ability.
  • 2022-06-10 Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
  • 2022-06-10 If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
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