Animatore Abile

Skilled Animator
Set Base 2019
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.07
TIPO
Creatura — Artefice Umano

ABILITÀ
Quando l'Animatore Abile entra nel campo di battaglia, un artefatto bersaglio che controlli diventa una creatura artefatto con forza e costituzione base 5/5 fintanto che l'Animatore Abile rimane sul campo di battaglia.

FORZA/COSTITUZIONE
1/3

ILLUSTRATORE
Jason A. Engle

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGOLE
  • 2020-11-10 Skilled Animator doesn't remove any abilities the target artifact has.
  • 2020-11-10 The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.
  • 2020-11-10 If an Equipment becomes an artifact creature, it usually can't be attached to another creature. If it was attached to a creature, it becomes unattached.
  • 2020-11-10 If the artifact was already a creature, its base power and toughness will each become 5. This overwrites any previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Skilled Animator's ability resolves will overwrite this effect.
  • 2020-11-10 Effects that modify a creature's power and/or toughness, such as the ones created by Titanic Growth or a +/1+1 counter, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch power and toughness.
  • 2020-11-10 The artifact retains any types, subtypes, or supertypes it has.
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