Rise of the Hobgoblins

Eventide
#145
Rise of the Hobgoblins Card BackRise of the Hobgoblins Card Front
CT Min Price
CT Market Price
US Market Price
$4.31
TYPE
Enchantment

ABILITY
When Rise of the Hobgoblins enters, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. {R/W}: Red creatures and white creatures you control gain first strike until end of turn.

FLAVOR TEXT
A river even the merrow dare not cross.

ILLUSTRATOR
Jeff Miracola

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

RULINGS
  • 2008-08-01 When the "enters" ability resolves, you choose the value of X, pay for it, and put the tokens onto the battlefield. You can activate mana abilities to pay for {X}, but no one can cast spells or activate abilities in response to this choice.
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