Marvin, Murderous Mimic

Duskmourn: House of Horror
CT Min Price
CT Market Price
US Market Price
$1.60
TYPE
Legendary Artifact Creature — Toy

ABILITY
Marvin, Murderous Mimic has all activated abilities of creatures you control that don't have the same name as this creature.

POWER/TOUGHNESS
2/2

FLAVOR TEXT
In a moment of bloodthirsty whimsy, a razorkin once picked up a ventriloquist's puppet and used it to terrorize a survivor. Now it hunts on its own, with no one pulling its strings.

ILLUSTRATOR
Mirko Failoni

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP

RULINGS
  • 2024-09-20 Marvin gains only activated abilities. It doesn't gain triggered abilities or static abilities. Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and may have colons in their reminder text.
  • 2024-09-20 If an activated ability of a creature you control that doesn't have the same name as Marvin references the card it's printed on by name, treat Marvin's version of that ability as though it referenced Marvin instead. For example, say you control Marvin as well as Floodpits Drowner (which has the ability "{1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries."). You would treat Marvin's version of the ability as though it said "{1}{U}, {T}: Shuffle Marvin, Murderous Mimic and target creature with a stun counter on it into their owners' libraries."
  • 2024-09-20 Once one of Marvin's abilities has been activated, it doesn't matter if the other creature you control with that ability leaves the battlefield; the ability still resolves.
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