Nahiri, the Unforgiving

Phyrexia: All Will Be One
#211
Nahiri, the Unforgiving Card BackNahiri, the Unforgiving Card Front
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$0.24
TYPE
Legendary Planeswalker — Nahiri

ABILITY
Compleated ({R/W/P} can be paid with {R}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Until your next turn, up to one target creature attacks a player each combat if able. +1: Discard a card, then draw a card. 0: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.

ILLUSTRATOR
Chase Stone

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT ZH-CN

RULINGS
  • 2023-02-04 The compleated ability looks only at whether a player chose to pay 2 life for a Phyrexian mana symbol as they were casting the spell. If a player paid life for some other reason while casting the spell, that will not reduce the number of loyalty counters the planeswalker enters the battlefield with.
  • 2023-02-04 The last loyalty ability will check Nahiri's loyalty as the ability tries to resolve to see if the target is still legal. If it's not, the ability won't resolve and none of its effects will happen. The card won't be exiled and no token will be created.
  • 2023-02-04 A hybrid Phyrexian mana symbol contributes 1 toward the mana value of a card, even if life is paid for it. Specifically, Nahiri's mana value is always 4.
  • 2023-02-04 Other replacement effects that would change the number of loyalty counters Nahiri enters with will apply as normal.
  • 2023-02-04 If the creature targeted by the first loyalty ability can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost. If they don't, it doesn't have to attack in that case either.
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