La Guerra di Akros

The Akroan War
Theros: Oltre la Morte
Prezzo Min CT
$0.17
Prezzo di Mercato CT
$0.24
Prezzo di Mercato US
$0.23
Created with Highstock 6.2.04 Jan6 Jan8 Jan10 Jan14 Jan24 Jan28 Jan3 Feb7 Feb11 Feb17 Feb21 Feb$0.1$0.125$0.15$0.175$0.2$0.225$0.25$0.275$0.3Highcharts.com
TIPO
Incantesimo — Saga

ABILITÀ
(Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.) I — Prendi il controllo di una creatura bersaglio fintanto che La Guerra di Akros rimane sul campo di battaglia. II — Fino al tuo prossimo turno, le creature controllate dai tuoi avversari attaccano in ogni combattimento, se possono farlo. III — Ogni creatura TAPpata infligge a se stessa danno pari alla propria forza.

ILLUSTRATORE
Steven Belledin

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGOLE
  • 2020-01-24 Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
  • 2020-01-24 Because a Saga isn't sacrificed until after its last ability has resolved, you still control the creature you took with The Akroan War's first ability while the last ability is resolving.
  • 2020-01-24 If a creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.
  • 2020-01-24 If The Akroan War leaves the battlefield before its first ability resolves, you won't gain control of the creature at all.
  • 2020-01-24 Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
  • 2020-01-24 Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.
  • 2020-01-24 A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.
  • 2020-01-24 If the creature you took with The Akroan War's first ability has an ability that triggers when you sacrifice The Akroan War, you control the resulting trigger. If it has an ability that triggers when The Akroan War is put into a graveyard "from anywhere," check whether that ability should trigger only after the creature's former controller has regained control of it.
  • 2020-01-24 If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
  • 2020-01-24 As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
  • 2020-01-24 Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
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