Descent into Madness

Avacyn Restored
#97
Descent into Madness Card BackDescent into Madness Card Front
CT Min Price
CT Market Price
US Market Price
$0.49
TYPE
Enchantment

ABILITY
At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.

FLAVOR TEXT
The stairs lead down in both directions.

ILLUSTRATOR
Anthony Francisco

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2012-05-01 First you choose the permanents and/or cards from your hand that will be exiled. Then each other player in turn order does the same. Then all the chosen permanents and cards are exiled simultaneously. Players who choose after you will know what permanents you’ll be exiling when they choose. They’ll know how many cards you’ll be exiling from your hand, but they won’t see those cards.
  • 2012-05-01 If Descent into Madness isn’t on the battlefield when its ability resolves, use the number of counters on it when it left the battlefield to determine how many permanents and/or cards from hands to exile.
  • 2012-05-01 If there are more counters on Descent into Madness than the total number of permanents you control plus the number of cards in your hand, you’ll exile all permanents you control (including Descent into Madness) and all cards from your hand.
  • 2012-05-01 For each despair counter on Descent into Madness, you’ll exile a permanent you control or exile a card from your hand, not both.
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